Opetus 2020-40-65 Ismo Rakkolainen University of Tampere Ismo.rakkolainen@uta.fi
Opetus 2020? Uudet teknologiat VR, AR, puhe, katse, ajatus, eleohjaus ym. Uudet käyttöliittymät VR, AR, puhe, katse, ajatus, eleohjaus ym. Ennustaminen on vaikeaa, varsinkin tulevaisuuden ennustaminen Linux, web, Ennustaminen on helppoa, mutta ajoitus vaikeaa Sci-fi leffoista voi nähdä ripauksia tulevaisuudesta 8.5.2015
Observation Moore s Law has driven computer technology for decades Exponential improvement in HW 5 years ~ 10x improvement 10 years ~ 100x improvement 20 years ~ 10,000x improvement Progress Time But there has been no Moore s Law for user interfaces! The result?
The result Progress HW Δ SW Curse of the delta! Time Computing Capacity Another view: There s no Moore s Law for people! Δ Human Capacity Time
Evolution of the Computer Mainframe computer Mini computer Personal computer Laptop computer Multimedia computer?
Evolution of user interfaces When Implementation Paradigm 1950s Switches, punched cards None 1970s Command-line interface Typewriter 1980s Graphical UI (GUI) Desktop 2000s 2000s Perceptual??? UI (PUI) Natural??? interaction
How to improve UI? Develop and integrate various relevant technologies, such as: Speech recognition Speech synthesis Natural language processing Vision (recognition & tracking) Graphics, animation, visualization Haptic I/O Affective computing Tangible interfaces Sound recognition Sound generation User modeling Conversational interfaces
The Next Big Thing in UI? Immersive environments Wearable computers, Virtual Reality, Augmented Reality Ubiquitous Computing Invisible, pervasive Tangible UI Coupling of physical objects and digital data Multimodal UI Sound, speech, gaze, haptics, brain UI, gesture Affective Computing Computers that understand and express emotion
UI Tech Revolutionary user interface technologies New sensors, sensations and services allow new interactions and experiences TAUCHI has expertise on all multimodal techs Eye tracking and new touch interfaces Virtual and physical worlds meet Augmented reality Force feedback Haptic feedback Walk-through FogScreen, 3DTV, virtual reality etc. Virtual and physical companions
Spatial User Interfaces / 3DUI New display technology -> 50 years to markets Eg. CRT -> LCD. HMD was invented in 1965! Recent advances in hardware (computing, displays, sensors, actuators, wireless, etc.) are radical Kinect, Meta Pro, Oculus Rift, Leap Motion, etc., etc. Crucial question now: What new things will they enable? New innovations, opportunities, products? Revolutionary 3D UIs? Touch screens in mid-air, surrounding spatial UIs, etc.
Mid-Air Displays Holograms : Holy Grail of display technology
Multimodal Augmented Reality Augmented reality becoming feasible How about super-senses? Multimodal enhancements to AR, e.g.: Haptic feedback in mid-air Eye tracking on near-to-eye-displays Haptics on near-to-eye-displays Minority Report
VR as a User Interface What is this? -> Not a computer! The peripherals! VR = a novel user interface Human computer Human other machines Communication between humans Human centric, intuitive, natural Humans adapt to computers => Computers adapt to humans
Kielten opetus 2020 Teknologia kehittyy, tulee edulliseksi ja tuo uusia mahdollisuuksia 2020? Katso 2010: ei valtavaa muutosta 2025? 2005: jonkin verran muutosta 2030? 2000: asiat ovat muuttuneet 2035? 1995: käytännössä edes nettiä ei ollut! Mikä sitten muuttuu ja miten?
Kielten opetus 2020 Kielen oppiminen vaatii aina todellisen tarpeen taustalla Teknologia on vain yksi työkalu Opetuksen tehostaminen, tekeminen joustavaksi Suomi tulossa Kreikaksi: tehostaminen tarpeen Ajasta ja paikasta riippumaton Translate.google.com, henkilökohtainen tulkki aina mukana? Tarvitaanko nykyisenlaista opetusta, kouluja ja yliopistoja? Maailma muuttuu muillakin aloilla, miksei sitten koulutuksessa? Tärkeintä on lopputulos: oppiminen Vasara? Kaikki ei sovi kaikkeen
Kielten opetus 2020 Henkilökohtainen, kärsivällinen koneopettaja omaan harjoitteluun Ryhmäopetus vs. henkilökohtainen opetus Kieliteknologia ja verkko-opetus Kielisimulaattorit eri tasoisina Ruudulla, silmikolla, VR-huoneessa jne. Luettu, kirjoitettu, puhuttu, jne. Älykkäät, puhuvat esineet VR, immersiivisyys Tilanteisiin mukaan meneminen, todelliset harjoitukset Synteettiset trainerit/keskustelijat ja/tai verkon kautta oikeat avatarit
Computers 50 Years from Now Denning Metcalfe: Beyond Calculation (ACM -97) Foundations, paradigms, world may change Predictions IBM 1950: a dozen is enough Gates 1982: 640K is enough Not all great ideas catch fire (at least immediately) ATT picture phone Silicon-based computing? Or quantum, molecular, organic, nano-fluidic computing,? Comm. of the ACM, Sept. 2007 Moore s law Memory, speed, network 2025 = 100 x 2065 = 10.000.000.000 x What kind of user interfaces? Picturephone 1964
E.g., Mobile Phone Visions Batman, 1940 Yank, 1945 Maxwell Smart, 1960 s
Also the World Will Change Lots of issues: population, economies, technology, climate, politics, wars, plague, values, culture, ideologies, etc. Predicting the future is hard!
Computers in 2065 Windows 2065 We all are either retired or dead Impossible to guess or estimate Radical, unpredictable changes are guaranteed Speed 10,000,000,000 x The present supercomputers are bulky toys Real-time photorealistic rendering Miniaturization: Electronic-limited -> interface-limited Computers are becoming as low-cost as paper clips Computers everywhere, unobtrusive Also networking everywhere The diary of life Orwell: Big brother watching? NEC (2003): pen-size PC Hello Dave, 2001 IBM Mark I (1944), multiply in 6 sec.
User Interfaces in 2065? Absolutely no keyboard, monitor, mouse! Computers as we know them have vanished Human centric, embedded, ubiquitous Seeds can already be seen in 3D, Ubi, AR, VR,? VR: a natural, intuitive UI VR in some form, but not as we know it? Photography in 2060: www.popphoto.com/features/what-photography-will-look-like-by-2050